ARCANE: VI
3D Modeling/ Asset Portfolio 2025
Project Type
3D Modeling, Digital Design, Portfolio
3D Modeling, Digital Design, Portfolio
Tools
Maya, ZBrush, Vray, Substance Painter, and Photoshop
Maya, ZBrush, Vray, Substance Painter, and Photoshop
As a huge fan of Arcane series, I was deeply inspired by its unique visual style and artistry. This led me to explore stylized character creation, pushing my skills further. While working on Vi, I also took on the challenge of modeling her gauntlet, a mechanical element I hadn’t had the opportunity to create before.
Modeling: 187hrs
Texturing: 75hrs
Modeling: 187hrs
Texturing: 75hrs
Renders
Breakdown
Vi UV Layouts
Reference/ Progress Shots